# Nice to meet you, I'm Haru =)

**URL:** <https://forum.tsuki.games/t/nice-to-meet-you-im-haru/314>\
**Category:** Introductions\
**Created:** [May 1, 2025, 8:40pm UTC](https://forum.tsuki.games/t/nice-to-meet-you-im-haru/314 "2025-05-01T20:40:01Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![Haru](https://tsuki.b-cdn.net/user_avatar/forum.tsuki.games/haru/32/560_2.png) [@Haru](https://forum.tsuki.games/u/Haru)\
**Post date:** [May 1, 2025, 8:40pm UTC](https://forum.tsuki.games/t/nice-to-meet-you-im-haru/314/1 "2025-05-01T20:40:01Z")

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a hobbyist gamedev since..quite some time. Here’s my gamedev nerd story:

I started around 96/97 with DJGPP/DeluxePaint/FastTracker 2 and uploaded stuff in BBSs.  
This went for a few years until ~2002, then the classical “life happened” during which I didn’t  
touch gamedev at all. In Fall 2019 I found an old backup CD of mine, which sparked the interest  
anew. First it was the Cocos2DX for a year or two, got my feet wet in solo indie business releasing some mobile stuff (I earned 2€, yay! :D). Well, I disliked marketing and pretty much all business side so much, that I quietly got back to tinkering stuff just for fun. About 2021-22 got then into Godot/Aseprite and spent regularly  
time on Twitch during lock-downs developing stuff and occasionally chatting with fellow devs. I’m still on that road, although lately the day-job & all other IRL responsibilities are eating time away from my beloved hobby. My latest addition to the hobby list is analog&digital drawing, which maybe (hopefully!) leaks to gamedev at some point.

Other than that, somehow most of my games tend to have at least one of the following attributes: Cuteness, Nekogirls or Cats :3  
The recent ones can be found at [https://haru-dev.itch.io/](https://haru-dev.itch.io/)

So I guess that’s that 🙂 Glad you meet you guys and looking forward to talk gamedev stuff!

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**Author:** ![exodrifter](https://tsuki.b-cdn.net/user_avatar/forum.tsuki.games/exodrifter/32/3_2.png) [@exodrifter](https://forum.tsuki.games/u/exodrifter)\
**Post date:** [May 2, 2025, 12:46am UTC](https://forum.tsuki.games/t/nice-to-meet-you-im-haru/314/2 "2025-05-02T00:46:28Z")

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Welcome to the forum, Haru! I hope you enjoy the space we have here, and feel free to post about your work in #Show Off as well.

I’ve heard about Cocos2D before, but I never got around to using it. I haven’t thought about it for a while! Did you enjoy using it?

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**Author:** ![Haru](https://tsuki.b-cdn.net/user_avatar/forum.tsuki.games/haru/32/560_2.png) [@Haru](https://forum.tsuki.games/u/Haru)\
**Post date:** [May 2, 2025, 11:06am UTC](https://forum.tsuki.games/t/nice-to-meet-you-im-haru/314/3 "2025-05-02T11:06:53Z")

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Thanks! I picked up Cocos bc C/C++ were the only languages I knew. Developing with it was quite straightforward. However, it seems pretty obsolete today.

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**Author:** ![Choto](https://tsuki.b-cdn.net/user_avatar/forum.tsuki.games/choto/32/486_2.png) [@Choto](https://forum.tsuki.games/u/Choto)\
**Post date:** [May 3, 2025, 8:48pm UTC](https://forum.tsuki.games/t/nice-to-meet-you-im-haru/314/4 "2025-05-03T20:48:01Z")

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Hello there, very nice to meet you 8]  
I hope to see you around more on the site! I really liked checking out your games as well!

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**Author:** ![system](https://tsuki.b-cdn.net/user_avatar/forum.tsuki.games/system/32/457_2.png) [@system](https://forum.tsuki.games/u/system)\
**Post date:** [April 28, 2026, 8:48pm UTC](https://forum.tsuki.games/t/nice-to-meet-you-im-haru/314/5 "2026-04-28T20:48:33Z")

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