# \#software-development

**URL:** https://forum.tsuki.games/tag/software-development/120.md

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## [Building a Simple Engine: Introduction :: Vulkan Documentation Project](https://forum.tsuki.games/t/building-a-simple-engine-introduction-vulkan-documentation-project/476)

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**Author:** [@nmorales](https://forum.tsuki.games/u/nmorales)\
**Replies:** 0\
**Last updated:** [February 27, 2026, 7:40pm UTC](https://forum.tsuki.games/t/building-a-simple-engine-introduction-vulkan-documentation-project/476 "2026-02-27T19:40:20Z")

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This is a really cool tutorial – it’s pretty much a book’s worth of content. Even if you are not planning on using Vulkan I think there are a lot of interesting topics here, like hotloading, spatial audio, and more

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## [OOP's origins and history](https://forum.tsuki.games/t/oops-origins-and-history/416)

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**Author:** [@ZeikJT](https://forum.tsuki.games/u/ZeikJT)\
**Replies:** 6\
**Last updated:** [September 4, 2025, 6:59am UTC](https://forum.tsuki.games/t/oops-origins-and-history/416 "2025-09-04T06:59:06Z")

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It is not just hating on OOP, it is where the ideas came from, what we could have had, and what he thinks we should have. Strap in, it’s a long one, but it was really enjoyable:
