Sup everyone!
I’m mazegirl aka yiffweed aka kotrenn. I’ve been making games for fun since I became a teenager in 2013. In theory I have a website for my games but it’s extremely slow in development. Instead, there’s my github which has several old projects.
The main project I’m working on right now is Kill Vilzin, a classical style roguelike with turn-based combat on a grid and permadeath. The big changes are that you can control up to 5 people and on your turn you can move multiple squares rather than one (similar to Shining Force).
I have a puzzle game Twiztor which has been on hiatus for a while. It’s a generalization of twisty puzzle such as the Rubik’s Cube. The link provided goes to the map of puzzles; clicking on one will let you play with it.
I’m also quite a math nerd with a strong preference for combinatorics and algorithms for exploring combinatorial shapes.