i find it really interesting that he uses a deck to decide what he should work on next in the map. for some reason, i find that idea pretty compelling. maybe something like that could be done for game development… not sure how exactly though!
I saw this video today too! It really is a beautiful process and end result. I found it really endearing that they all seemed to appreciate what it was, even knowing that things could change over time they could both appreciate the current state but look forward to the future.
All the language used around it like void, dimensions, layers, etc. all felt like super compelling world-building to me. I was ready to read a whole SCP-style wiki about all the events that occurred in this world.
As for the decision making, it was very cute that he wanted it to be guided by randomness but couldn’t help adding a little personal touch to make it more compelling, thereby kinda undoing a bit of the randomness haha