(ok I’ve been putting this off for long enough)
Hi all! I’m Bucky!
I’m a mechanical engineering student working on getting my master’s degree, with a focus on marine monitoring and engineering , and reducing the negative effects of humans on the ocean
, particularly with things like sound and underwater construction.
I’ve had an interest in games and game development for a while and decided to give it a go about a year ago. So far I’ve participated in a few jams and found myself enjoying working on pixel art. Here’s some of the stuff I’ve worked on (and some works in progress):
I do also have a more ‘long term’ game project that I’ve started working on which is a 2D platformer that plays around with parallax background effects, but I’m still figuring out core ideas and mechanics. I look forward to sharing as I make progress!
Interesting things to ask me about: that time I manually counted and measured the size of hundreds of bubbles for a research project , work I did with high-speed photography
, the pain and suffering I am subjecting myself to in my effort to collect all golden strawberries in Celeste
, the reason why I use 1729 in my usernames
, or why my favourite programming language is MATLAB. (Before all the rage comes in, just joking on that last one
, I’ve been forced to use it a lot, and it’s much easier to bear it if you can convince yourself it’s good.)
Great to meet you all!
Here’s my itch page for the jam games I’ve worked on: https://bucky1729.itch.io
And my bsky where I sometimes post pixel art: @bucky1729.bsky.social on Bluesky