I probably should have posted this earlier, but I participated in the Radial Menu Game Jam, which is hosted by iRad.
This is my submission, simon’s job:
Oh, and I decided to share the code on the gitplace.
I probably should have posted this earlier, but I participated in the Radial Menu Game Jam, which is hosted by iRad.
This is my submission, simon’s job:
Oh, and I decided to share the code on the gitplace.
Interesting, does this:
class_name Round
...
static func new(b: Array[DiskData]) -> Round:
var result := Round.new()
not make the engine complain about invalid calls or shadowing?
Oh, uh… huh. I didn’t consider that. Yeah, it doesn’t complain about shadowing, but now that I’m thinking about it I feel like it probably should? I can’t find anything online about it.
uh oh, you found a cursed GDScript bug xD
I enabled the web build, looks like it was only super laggy last I checked because I was also streaming at the time. Got 65 ^^
Looks raw and you did great, sorry I missed the jam.
No worries! There are always more jams to participate in