This is my first commercial game release that I’ve been working on as a side project for about 1.5 years but now is my full time job!
It’s a tetromino-stacking line-clearing game (don’t sue me TTC pls) where instead of being introverted the pieces all stick to each other on contact : D
There’s also seeds which grow vine tiles in a flood-fill-like fashion and a few other goodies
You saw me play this on my stream already, but I think I haven’t seen a really good twist on the Tetris genre since NotTetris. The fact that the pieces stick to each other is really evil and it changes the strategy quite a bit. I’m looking forward to seeing how your game develops ^^
Super congrats on the release!! Making games is hard enough, shipping a game is next level!
Figured you should know, the current Steam build is a DEBUG build haha, might want to update it to a release build.
I will say, I am an idiot and didn’t realize, because I’m dumb, that you can also rotate seeds and it took me forever to beat the infinite seed tutorial level. Might want to add it as a tidbit of a hint or something. Yes, I see now that the level even has a rotated seed in the corner… I am very dumb!
Otherwise the game has been fun so far. Will have to keep playing more…