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Lunokhod Devlog
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22
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107
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June 8, 2026
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Got bored a bit
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8
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31
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June 5, 2026
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New Game Project: Paradox Tower
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10
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97
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May 28, 2026
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GodotCon Boston 2026
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0
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20
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May 27, 2026
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I set up Godot automated deployment, and you can too
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3
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111
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April 30, 2026
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Best Practices for Modular Systems in Godot?
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6
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64
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April 21, 2026
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Game Development on Linux
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14
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161
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February 8, 2026
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controlling an unfocused godot stream overlay
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3
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58
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January 9, 2026
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Godot 4.5 released!
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3
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75
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September 19, 2025
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GodotCon 2025 in Boston
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8
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242
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July 23, 2025
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no signal released!
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1
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57
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July 30, 2025
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Godot Community Poll 2025
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3
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53
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July 7, 2025
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Endless You - Prototype Release
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13
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138
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June 18, 2025
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Godot Asset Store WIP
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1
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91
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June 17, 2025
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Why should you accumulate rotations outside of the transform?
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2
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53
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June 16, 2025
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Stick and Stack! [Available Now!] Like Tetris but the pieces stick to each other
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6
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109
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June 6, 2026
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Best way to handle raycasting?
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7
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106
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May 31, 2026
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Smol Mushroomancer - Pre-Demo Release
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5
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36
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June 3, 2026
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Help me decide some defaults for readability
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14
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167
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May 10, 2026
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CRAWL - Now On Itch!
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6
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69
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April 25, 2026
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Dice'n Goblin Release! Going back on 2 years!
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6
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74
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April 7, 2026
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Bike tire shader
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4
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43
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March 22, 2026
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no signal demo released
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5
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52
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December 11, 2024
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godot `ViewportTexture` workaround
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4
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312
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November 13, 2024
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action game maker uses godot
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1
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26
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October 17, 2024
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Godot Community Poll 2024
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2
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37
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October 2, 2024
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godot 3d terrain tools
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1
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32
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September 18, 2024
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cables! (and a quick guide on csg paths in godot)
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4
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224
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July 17, 2024
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voluntary commitment crowdfund
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1
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63
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July 3, 2024
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when a game dev messes up, things get violent
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2
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76
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August 27, 2024
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